Flip: Interactively Valuing Place Online

This is the second weekly installment of Flip, Modeshift’s exploration of the best examples of online tools to build connections between people and places. I’ve got several for you to see. Spend some time with these. They’re all terrific.

The Burke Museum of Natural History and Culture at the University of Washington in Seattle produced this interactive production to explore several ancient settlements in Puget Sound. The production mixes text, audio, video, and motion graphics.

The Museum of Modern Art in New York did this wonderful interactive production for Tall Buildings that is really easy to explore and does a nice job of non-fiction storytelling. 

Fuji Film produced Forests Forever, an exploration of the biology and life cycle of forests that is set up to mimic a video game, although it includes such high quality pictures, audio, text, and motion graphics it could and should be used as a high school or university teaching tool.

The idea here is that online communications produces an entirely new means for joining people to their places. That is the connection, tying our spirit to our places, which produces, like the fresh spring buds of a Benzie County cherry tree, the fruit of new ideas that make our lives and communities better.

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Flip: GE’s Interactive Project to Explore Quality of Place

Flip is Mode Shift’s new feature exploring the breakthrough examples of how interactive and social media connect with commerce, land use, resource conservation, and place. Take a look at General Electric’s Geoterra Ecoimagination site, which deploys interactive motion graphics and audio to explore virtual geography. True, this is an exceptional device for marketing the company’s products. But it’s also a very strong move to prove G.E.’s  sustainable bona fides, a trend noted in last spring’s Vanity Fair green issue.

Developing high-end graphics, and inviting participation and feedback, is a keen way to explore the space  where green business and smart growth values merge. Improving the economy and quality of life. Interactive media and smart growth. Cool stuff.